Blog Status Update (May 2021)

Wow, 2020 finally ended (yes, I know it's May 2021). Now that that's out of the way, and I have a few weeks of free time, I may post some updates about programming and electronics projects I've been working on.

Watch this space for more!

dustin
2021-05-19

Personal Project - Roguelike

I'm currently working on a roguelike - a roleplaying game in the same vein as the classic Rogue.

Aside from having the traditional permadeath and procedurally generated "levels," my version will (hopefully) feature practically endlessly generated areas of varying environments, as well as a procedurally generated questing system. (I pray quests will work out the way I'm thinking of them.)

Initially I'm planning this for computer only, with a release on the three major platforms: Windows, MacOS, and Linux. In the future there may be more, but currently the controls rely heavily on the keyboard, so I don't see this being expanded much further.

Keep an eye open for updates as this is my first major game project and I'm hoping to post a lot about the journey.


dustin
2019-09-10

New Site - New Stuff

Blog Platform

Well I got bored again and built myself a blogging platform.

Hopefully this time I'll actually use it instead of forgetting about it after getting busy.

I have a few things I want to cover initially:

  • Documenting the progress of a game I'm making.
    • Essentially documenting my stumbling introduction to game development.
  • Reviewing other games, new and old.
  • Sharing some of my electronics projects, if I ever finish any.
  • Other similar stuff.

Well, let's see if I keep this up. Thanks for your time.


dustin
2019-09-10